Mods can include: Lighter Colorful Traits, Disable Default Music, Custom Music, OgreStack, VERY ACCURATE HUMAN DEATH SOUND, etc. MISCELLANEOUS - mods which may add or alter functions which don't pertain to gameplay nor game mechanics.Mods can include: Vanilla Weapons Retextured, Escape The Rimworld - Vanilla Weapons Reskinned, Better Vanilla Masking, etc. VISUALS - mods which add/alter visual components.Mods can include: Draw A Bead, Static Quality Plus, Less Romantic Debuff, Respect The Scars, More Steel From Slag, Pawns Are Capable, Smaller Room Sizes, Rain Wash Away Filth, RePower, Beautiful Outdoors, Nature is Beautiful, etc. GAMEPLAY~ UNIVERSAL - mods which add/alter/remove general gameplay mechanics.Mods can include: Animal Variants, Bo’s Milkable Animals, Hunt For Me, Improved Infestations, Boomalope is Prey, Pet Hunt Alert, etc. GAMEPLAY ~ ANIMALS - mods which add or alter animal-specific mechanics.Mods can include: Climate Cycle+, Realistic Darkness Lite, Fertile Planet, Map Reroll, etc. MAP/BIOME CONDITIONS - mods add or alter map and biome assets.Mods can include: Vanilla Cooking Expanded, Vanilla Cooking Expanded Sushi Module, VGP Garden Gourmet, GouRIMet, etc. Mods can include: Vegetable Garden, Oats!, Growable Grass, ExpandedCrops, Flowers, etc. GROWABLES - mods which ADD plants and other growing assets.Mods can include: Tiled Soil, Super Soil, Simply Soil, Caution Tiles, MoreFloors, etc. FLOORS - mods which specifically adds flooring.Mods can include: More Vanilla Turrets, M13’s (Collection), gloomyfuniture, More Furniture, Laser Drill, Dubs Bad Hygiene, etc. BUILDABLES - mods which add structures and other similar objects.Mods can include: Halo Weapons, Cybernetic Warfare, MGS Items Pack, Girl’s Frontline Apparel, Rimfall, APEX Rimworld, Additional Joy Objects, Advance Parkas, ROR2 Armors, etc. ITEMS + WEAPONS - mods which add weapons, apparel, turrets, etc.Mods can include: AnimalCollabProj, Megafuana, Dinosauria, etc. PAWNS ~ ANIMALS - mods which add/remove animals (does not include mechanoids).Mods can include: Dragonian Race, newRatkinPlus, Kurin 2, ANDROIDS, Misc MAI, Asari of the Rim, More Mechanoids, Alien VS Predators Mod, etc. PAWN RACES + FACTIONS - mods which add/alter pawn races and factions.Mods can include: Cookie Traits (No Cheats), Vanilla Traits Expanded, Vanilla-Friendly Traits Expanded, etc. PAWNS ~ TRAITS - mods which add/alter various traits.Mods can include: Ameiro anime hairs, AnimeHair, Ponytail is Kawaii, Girls Frontline Hairstyles, etc. PAWNS ~ HAIR - mods which add/alter hair.Mods can include: Detailed Body Textures, gloomyFaces, Chibi Bodies, etc. PAWNS ~ BODY - mods which add/alter various parts of pawns (body mods).Mods can include: Prepare Carefully, Search Agency, Faction Discovery, More Faction Interactions, Camera+, Follow Me, Hospitality, Tenants, Wildlife Tab, Interaction Bubbles, Allow All, MineItAll, Blueprints, Fluffy Breakdowns, What The Hack?, Giddy-Up, Prison Labor, etc. FUNCTIONALITY - mods which add or alter game features (subsystem mods).(NOTE: Mods of this category should be placed directly after CORE and HugsLib) Mods can include: Hugslib, JecsTools, Humanoid Alien Races 2.0, ED-EnhancedOptions, Render Progress, Faction Control, etc. SYSTEM - mods which add to or alter the overall mechanics of the game.(NOTE: Mods listed for each example are in no particular order, HOWEVER I believe some mods must take priority over others) I tend to categorize mods in this specific order:
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